Signal range mapper
Approximation, not a surveyUsing the mapper
The plan above is a flat, top-down sheet measured in metres. The rulers along its edges count metres from the top-left corner. Everything is approximate, and the numbers are for comparing options, not for promising anyone a speed.
How to use it
- Pick the plan area and band. The example flat is already loaded.
- Choose Draw wall and a material, then drag across the plan. Hold Shift to lock to horizontal, vertical or 45 degrees.
- Choose Access point. Click to place one (up to three), drag to move it, or type exact coordinates in the readout panel.
- Hover or arrow-key around with any tool to read the dBm, the quality band and what the signal had to cross.
- Change a wall’s loss, the band or the power, and compare the coverage percentages.
- Export a PNG when you want to keep or share the result.
Assumptions
- Signal travels in a straight line from each access point; every wall it crosses subtracts that wall’s loss once, whatever the angle or thickness.
- Antennas are 0 dBi and radiate equally in all directions. The power you enter is the effective radiated power.
- Each point on the map shows the strongest access point. There is no interference, channel overlap or client load.
- The material losses are round, illustrative numbers at 2.4 GHz, scaled by 1.25 at 5 GHz and 1.4 at 6 GHz. Edit them to match what you know.
- Anything below −95 dBm is drawn as no signal.
Edge cases
- A click without a drag draws nothing. Walls shorter than 0.5 m are ignored.
- Overlapping walls each count, so draw one long wall rather than two on top of each other.
- The limits are three access points and 150 walls; the tool says so when you reach them.
- Shrinking the plan area removes walls that fall outside it. Undo brings them back.
- Power outside 1 to 30 dBm is clamped; text that is not a number is refused with a message.
- On touch screens the drawing tools take over the plan. Switch to Inspect to scroll past it.
- If the browser blocks storage, everything still works but nothing is remembered between visits.
Keyboard and pointer
Focus the plan by tabbing to it. A cursor appears; it moves in 0.5 m steps. Every pointer action has a keyboard twin.
| ← → ↑ ↓ | Move the cursor 0.5 m. Hold Shift for 2 m. The readout follows the cursor. |
|---|---|
| W E A I | Switch to Draw wall, Erase, Access point or Inspect. |
| Enter or Space | Draw wall: set the start, then press again to finish the wall and continue from there (press twice on the same spot to stop). Erase: remove the nearest wall. Access point: place one, or pick up the one under the cursor and press again to set it down. |
| Delete | Remove the access point or wall under the cursor. |
| Esc | Cancel the wall in progress, or put a picked-up access point back. |
| Ctrl/Cmd + Z | Undo the last change to walls or access points. |
| Pointer | Drag to draw a wall, drag across walls to erase, click empty space with the access point tool to place one, drag an access point to move it. |